Aspyr has rolled out its first patch following the relaunch of Star Wars Episode 1: Jedi Power Battles. This update aims to iron out a variety of bugs for Aspyr’s 2025 re-release of the game.
When Aspyr announced they were bringing back Star Wars Episode 1: Jedi Power Battles, many fans were puzzled. Originally released in 2000, this hack-and-slash game wasn’t exactly hailed as the pinnacle of Star Wars gaming. So, the decision to re-introduce it to modern players without major enhancements left many scratching their heads. Even though the game’s re-release was met with mixed reviews just like its original debut, there’s still a sense of joy for those who hold a soft spot for its nostalgic charm.
Aspyr has detailed the changes in this latest patch on their blog, labeling it “the post-launch patch.” It remains to be seen if further updates will follow, but this particular patch, now accessible on all platforms, is thoroughly focused on resolving various bugs, including major crashes that plagued the original version.
Despite the rerelease’s lukewarm reception, it’s commendable that Aspyr is doubling down on post-launch support by addressing vital issues. Given that the peak 24-hour player count on Steam was a mere 10, it would have been easy for Aspyr to abandon this project altogether. But their efforts to refine the game, even after its launch, underscore a commitment to delivering quality.
The world of Star Wars gaming looks to be buzzing with activity in the near future. Players can look forward to Ubisoft’s Star Wars Outlaws, which is poised to roll out its second DLC expansion in May. The expansion is an attempt to surpass last year’s underwhelming sales. On another front, EA has announced Star Wars Zero Company—a turn-based tactical title crafted by developers Bit Reactor and Respawn, set to arrive in 2026. This promises a diverse array of Star Wars gaming experiences for enthusiasts to anticipate.
### Star Wars Episode 1: Jedi Power Battles Post-Launch Patch Notes
Here’s a rundown of the key fixes made in this patch:
– Issues with Adi Gallia’s Ranged Force power not causing damage have been resolved.
– A problem where Player 2’s gameplay would freeze after level completion has been fixed, preventing soft locks.
– Resolved the issue of player save data being lost upon exiting the game.
– Fixed a crash encountered when players reached Level 6’s Coruscant elevator.
– The Jedi Master “Complete the game” Trophy now unlocks correctly.
– Rectified an error message for insufficient save data storage when lingering on the New Game+ screen.
– Fixed a crash triggered by dismissing Level 10 completion credits in Russian.
– Addressed crashes occurring when pressing ‘A’ and ‘B’ simultaneously on the Mission Goal pop-up.
– Resolved issues related to reconnecting a previously disconnected secondary controller, which led to soft locks.
– Players can now properly control the game using a secondary controller if the primary one disconnects.
– Legacy visual effects now appear correctly when respawning.
– Corrected display issues with combos in the award window.
– The “Augie’s Great Municipal Band” Achievement now unlocks on Easy difficulty.
– Fixed a character trap near the Level 5 mid-boss area.
– Updated the Combos tab to refresh after new combos are unlocked.
– Removed the looping sound from the droid vehicle’s audio in the background.
– Power-ups now have their respective attack sound effects.
– The Ultimate Saber toggle no longer disappears after restarting the game.
– Fixed an issue where exiting a moving tank in 2-player mode led to player death.
– Solved a crash that occurred when using a grenade on the Coruscant level.
– Xbox controller icons no longer display when using a PlayStation controller.
– Green Droids now acknowledge Ki-Adi-Mundi’s invisibility properly.
– Addressed the infinite spawning of Sith Probe Drones when shot from the right.
– Resolved issues where the Armored Krakkiss boss could throw players out of bounds.
– Fixed shooting issues with the Vulture Droid boss.
– Double audio at the end of Level 5 Tatooine has been eliminated.
– Droids defeated mid-air are now counted towards mission objectives.
– Addressed a bug where dying on a training level resulted in mission failures despite successful completion.
– Fixed character entrapment during the Swamps of Naboo boss fight.
– Corrected an issue with the camera not tracking the player in a segment of the Swamps of Naboo.
– Players now resume from the last checkpoint when replaying a stage after a game over.