In Brandon Sanderson’s Mistborn series, a select few characters possess the fascinating ability to metabolize metal for casting spells. Take pewter, for example; it’s burned to enhance physical capabilities while brass can be used to soothe others’ emotions. The real MVPs of this world, however, are the Mistborn. They can leverage a wide range of metals, mixing their magical talents to, quite literally, soar through the air and even glimpse into the future.
Incorporating Sanderson’s detailed magical mechanics, Mistborn: The Deckbuilding Game brings this world to life, giving players the chance to exploit the full range of a Mistborn’s powers. Players strive to construct intricate combos by using their metals wisely. The main objectives? Complete three missions, reaping rewards as you hit milestones, or take down your opponents by driving them to zero health.
As the game unfolds, characters grow stronger, unlocking the ability to burn through more of the eight metals available each turn. These metals activate cards that allow players to progress along mission tracks, launch attacks on other players, or refine their decks by acquiring new cards or discarding starter cards that may be holding them back. Many cards come with added bonuses if you can burn more of the same metal type, promoting a focused strategy. Alternatively, you might opt for a broader approach by flaring metals, temporarily setting them aside until you refresh them with corresponding cards in subsequent turns. Personally, I found this strategy underutilized in the early stages, which could have helped in ramping up my deck.
A unique twist in the game is its damage mechanics. In a three- or four-player setup, one participant becomes the target, the sole player vulnerable to attacks. But there’s an upside: the target can damage all other players when they attack back. Each time the target incurs damage, they have the choice to pass the token to another player or retain it. It’s a smart feature that prevents players from piling onto whoever’s leading, yet it can also benefit someone running an aggressive deck who decides to keep the target token.
I’m excited to dive back in and explore varied strategies, particularly in co-op mode. This mode aligns more closely with the series’ narrative, where Mistborn unite against the oppressive Lord Ruler. The game feels ripe for expansion as well, with potential for introducing additional characters and story elements from beyond the first book of the series.