Following in the footsteps of its predecessor, Hollow Knight: Silksong is shaping up to be a game that demands a lot from its players. Team Cherry, the creative force behind the original, has been offering tantalizing glimpses of what fans can expect. While many anticipate a test of skill against its intricate foes and various bosses, there’s an underlying element that could surprise everyone by adding a distinct layer of difficulty.
During the April 2025 Nintendo Switch 2 Direct, we caught a fleeting but gripping look at Hollow Knight: Silksong. This brief showcase rekindled excitement about the game, prompting fans to revisit earlier teasers and previews that have hinted at an even tougher challenge than the original. Naturally, one might wonder if the game’s primary challenge lies solely in battling its array of enemies. However, upon closer inspection, it seems that Silksong’s true test may come from navigating its intricate level designs and mastering the art of movement in its complex world.
The game’s latest trailer and previous peeks into what it offers reinforce the notion that Silksong will be no easy ride. But while many expect the increased difficulty to stem from confrontations with various adversaries, the real hurdle may be in how players control Hornet, the new protagonist, through carefully crafted environments. Team Cherry appears to be designing levels that not only cater to Hornet’s agility but also challenge players to navigate with precision and finesse in ways that could redefine frustration and accomplishment.
Hornet, unlike the previous protagonist, brings a new level of athleticism to the table. This difference means that levels might be uniquely tailored to exploit her abilities, requiring players to demonstrate precise control and skill. Team Cherry seems poised to challenge players with numerous tools and movement techniques that must be mastered to advance. Adding to the complexity, enemies might be integrated into the puzzles as elements to aid navigation rather than just threats to be vanquished, introducing a strategy of its own.
Making Hornet central to Silksong’s journey will undoubtedly heighten the game’s difficulty for those who hoped for an easier sequel. Her diverse moveset and how it interacts with various level designs could ultimately test the mettle of even the most seasoned players. Yet, this very aspect might be what keeps players hooked, eager to overcome challenges and explore what lies ahead.
To further cement the game’s demanding nature, Silksong could incorporate a feature similar to the notorious Path of Pain from its predecessor. This incredibly challenging platforming segment has become infamous among fans, and bringing a similar experience into the main storyline could push players to become proficient in maneuvering Hornet while adapting to new mechanics and designs. Such an addition could quickly prove to be the ultimate obstacle in the game, potentially overshadowing any boss fights in terms of difficulty and rewarding players with a profound sense of accomplishment.
With Hornet taking center stage, Silksong’s emphasis on movement and level intricacy will undoubtedly set it apart from the original. While it remains to be seen if these elements will emerge as players’ greatest challenges, Team Cherry’s dedication to crafting a well-balanced and engaging experience is likely to win fans over. As the game’s release draws nearer, players are eager to see how these features will contribute to Silksong’s success and the legacy of the Hollow Knight franchise.